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How to Build .NET Core Apps with Paketo Buildpacks

This documentation explains how to use the Paketo .NET Core Buildpack to build applications for several common use-cases. For more in-depth description of the buildpack’s behavior and configuration see the Paketo .NET Core Buildpack Reference documentation.

Build a Sample App

To build your app locally with the buildpack using the pack CLI, run

git clone https://github.com/paketo-buildpacks/samples
cd samples/dotnet-core/aspnet
pack build my-app --buildpack paketo-buildpacks/dotnet-core \
  --builder paketobuildpacks/builder-jammy-base
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See samples for how to run the app.

NOTE: Though the example above uses the Paketo Base builder, this buildpack is also compatible with the Paketo Full builder.

Install Specific .NET Runtime and ASP.NET Versions

The .NET Core Runtime and .NET Core ASP.NET Buildpacks allow you to specify a version of the .NET Core Runtime and ASP.NET to use during deployment. This version can be specified in several ways including through a runtimeconfig.json, MSBuild Project file (e.g. *.csproj, *.fsproj, or *.vbproj), or build-time environment variables. When specifying a version of the .NET Core Runtime and ASP.NET, you must choose a version that is available within these buildpacks. These versions can be found in the .NET Core Runtime release notes and .NET Core ASP.NET release notes.

.NET Core ASP.NET will only be included in the build process if your application declares its Runtime Framework as either Microsoft.AspNetCore.App or Microsoft.AspNetCore.All.

Using BP_DOTNET_FRAMEWORK_VERSION

To configure the buildpack to use a certain version of the .NET Core Runtime and ASP.NET when deploying your app, set the $BP_DOTNET_FRAMEWORK environment variable at build time, either by passing a flag to the platform or by adding it to your project.toml. See the Cloud Native Buildpacks documentation to learn more about project.toml files.

With a pack build flag

pack build myapp --env BP_DOTNET_FRAMEWORK_VERSION=5.0.4
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In a project.toml file

[ _ ]
schema-version = "0.2"

[[ io.buildpacks.build.env ]]
  name = 'BP_DOTNET_FRAMEWORK_VERSION'
  value = '5.0.4'
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Note: If you specify a particular version using the above environment variable, the buildpack will not run runtime version roll-forward logic. To learn more about roll-forward logic, see the Microsoft .NET Runtime documentation.

Using runtimeconfig.json

If you are using a runtimeconfig.json file, you can specify the .NET Core Runtime version within that file. To configure the buildpack to use .NET Core Runtime v2.1.14 when deploying your app, include the values below in your runtimeconfig.json file:

{
  "runtimeOptions": {
    "framework": {
      "version": "2.1.14"
    }
  }
}
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Using a Project file

If you are using an MSBuild Project file (e.g. *.csproj, *.fsproj, or *.vbproj), you can specify the .NET Core Runtime version within that file. To configure the buildpack to use .NET Core Runtime v2.1.14 when deploying your app, include the values below in your Project file:

<Project>
  <PropertyGroup>
    <RuntimeFrameworkVersion>2.1.14</RuntimeFrameworkVersion>
  </PropertyGroup>
</Project>
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Alternatively, for applications that do not rely upon a specific .NET Core Runtime patch version, you can specify the Target Framework and the buildpack will choose the appropriate .NET Core Runtime version. To configure the buildpack to use a .NET Core Runtime version in the 2.1 .NET Core Target Framework when deploying your app, include the values below in your Project file:

<Project>
  <PropertyGroup>
    <TargetFramework>netcoreapp2.1</TargetFramework>
  </PropertyGroup>
</Project>
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For more details about specifying a .NET Core version using a Project file, please review the Microsoft documentation.

Deprecated: Using buildpack.yml

Specifying the .NET Core Framework version through buildpack.yml configuration will be deprecated in .NET Core Runtime and .NET Core ASP.NET Buildpacks v1.0.0. To migrate from using buildpack.yml, please set the BP_DOTNET_FRAMEWORK_VERSION environment variable.

Install a Specific .NET SDK Version

By default, the .NET Core SDK Buildpack installs the latest available patch version of the SDK that is compatible with the installed .NET Core runtime. The available SDK versions for each buildpack release can be found in the release notes.

Deprecated: Using buildpack.yml

Specifying the .NET Core SDK version through buildpack.yml configuration will be deprecated in .NET Core SDK Buildpack v1.0.0.

Because versions of the .NET Core runtime and .NET Core SDK dependencies are so tightly coupled, most users should instead use the BP_DOTNET_FRAMEWORK_VERSION environment variable to specify which version of the .NET Core runtime that the .NET Core Runtime Buildpack should install. The .NET Core SDK buildpack will automatically install an SDK version that is compatible with the selected .NET Core runtime version.

Build one project in a multi-project solution

By default, the Paketo .NET buildpack will consider the root of the provided source code to be the root of the startup project you want to build. This directory should contain a C#, F#, or Visual Basic Project file. If your startup project directory is not located at the root of your solution, you will need to specify a project path.

For example, the following directory structure reflects a common .NET project setup, in which the startup project, App, depends on other projects in the solution: ComponentProject and OtherComponentProject.

./MultiProjectApp
├── MultiProjectApp.sln
├── ComponentProject
│   ├── Component.cs
│   └── ComponentProject.csproj
├── OtherComponentProject
│   ├── OtherComponent.cs
│   └── OtherComponentProject.csproj
└── App
    ├── Program.cs
    ├── appsettings.Development.json
    ├── appsettings.json
    └──  App.csproj

To build the App project, pack build from the root of the MultiProjectApp directory and specify App as the project to build using the BP_DOTNET_PROJECT_PATH environment variable.

Note: Do not use pack build myapp --path=./App to build the App project. Using the --path flag will exclude ComponentProject and OtherComponentProject from the build container. If App depends on those components, the build will fail when publishing App, because its dependencies will not be present in the build container.

Using BP_DOTNET_PROJECT_PATH

You can specify the path to the startup project you want to build by setting the $BP_DOTNET_PROJECT_PATH environment variable at build time, either by passing a flag to the platform or by adding it to your project.toml. See the Cloud Native Buildpacks documentation to learn more about project.toml files.

With a pack build flag

pack build my-app --env BP_DOTNET_PROJECT_PATH=./App
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In a project.toml file

[ _ ]
schema-version = "0.2"

[[ io.buildpacks.build.env ]]
  name = 'BP_DOTNET_PROJECT_PATH'
  value = './App'
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Deprecated: Using buildpack.yml

Specifying the project path through buildpack.yml configuration will be deprecated in Dotnet Publish Buildpack v1.0.0 & Dotnet Execute Buildpack v1.0.0. To migrate from using buildpack.yml, please set the $BP_DOTNET_PROJECT_PATH environment variable.

Configure the dotnet publish Command

The Paketo .NET buildpack builds apps using the dotnet publish command, with certain opinionated flags by default. (See reference documentation for information about the default flagset.) It is possible to override or add to these defaults.

Using BP_DOTNET_PUBLISH_FLAGS

Set the BP_DOTNET_PUBLISH_FLAGS environment variable at build time to provide additional flags to dotnet publish or override the default flagset.

With pack and a Command-Line Flag

When building with the pack CLI, set BP_DOTNET_PUBLISH_FLAGS at build time with the --env flag. For example, to add --verbosity=normal and --self-contained=true to the build flagset, set the environment variable as follows:

pack build my-app --buildpack paketo-buildpacks/dotnet-core \
  --env BP_DOTNET_PUBLISH_FLAGS="--verbosity=normal --self-contained=true"
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With pack and a project.toml

When building with the pack CLI, create a [project.toml][cnb/project-file] file in your app directory that sets BP_DOTNET_PUBLISH_FLAGS at build time. For example, to add --verbosity=normal and --self-contained=true to the build flagset, set the environment variable as follows:

# project.toml
[ _ ]
schema-version = "0.2"

[[ io.buildpacks.build.env ]]
    name="BP_DOTNET_PUBLISH_FLAGS"
    value="--verbosity=normal --self-contained=true"
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Provide NuGet Configurations

A NuGet configuration file can be provided to the build process in two different ways. The provided file will have an effect on the dotnet publish command within the build process.

Via Service Bindings

Configuration can be provided to the build without explicitly including the file, which might contain credentials or other sensitive data, in the application directory. When building with the pack CLI, a service binding containing a nuget.config file can be provided. In addition to the nuget.config file, the binding must be of type nugetconfig. Check out the service binding documentation for more details on service bindings.

The binding will be made available as a “user-level” NuGet configuration at $HOME/.nuget/NuGet/NuGet.Config during the build process. The configuration applies across all operations involving NuGet, but will be overridden by project-level configurations.

The resulting command will look like:

pack build myapp --env SERVICE_BINDING_ROOT=/bindings --volume <absolute-path-to-binding>:/bindings/nugetconfig
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Via Application Source Code

A NuGet configuration file can also be provided in the application source directory following .NET Core rules. The project-level configuration will take precedence over a NuGet configuration provided via service binding.

Enable Process Reloading

By default, your .NET server will be the only process running in your app container at runtime. You can enable restarting the server process when files in the app’s working directory change, which may facilitate a shorter feedback loop for iterating on code changes. This feature may be used in conjunction with a dev orchestrator like Tilt.

Using BP_LIVE_RELOAD_ENABLED

To enable reloadable processes, set the $BP_LIVE_RELOAD_ENABLED environment variable at build time, either by passing a flag to the platform or by adding it to your project.toml. See the Cloud Native Buildpacks documentation to learn more about project.toml files.

With a pack build flag

pack build myapp --env BP_LIVE_RELOAD_ENABLED=true
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In a project.toml file

[ _ ]
schema-version = "0.2"

[[ io.buildpacks.build.env ]]
  name = 'BP_LIVE_RELOAD_ENABLED'
  value = 'true'
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In a Tiltfile with the pack resource

You can use the Paketo .NET Core buildpack with Tilt. This example uses the pack extension for Tilt, and shows how to configure watched files.

pack(
  'myapp',
  env_vars=[
    'BP_DOTNET_PROJECT_PATH="./src"',
    'BP_LIVE_RELOAD_ENABLED=true'
    ],
  live_update=[
    sync('./build', '/workspace/build'),
    sync('./src', '/workspace/src'),
    run('cp -rf /workspace/build/* /workspace/', trigger='./build')
  ]
)
# (Re)build locally when source code changes
local_resource(
  'dotnet-publish',
  cmd='rm -rf ./build && dotnet publish src --configuration Release --runtime ubuntu.18.04-x64 --self-contained false --output ./build',
  deps=['src'],
  ignore=[
    'src/obj',
    'src/bin'
  ]
)
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Notes
  • The .NET Paketo buildpack works best with Tilt and hot reloading when all of your app’s source code is in a subdirectory (./src in the above example). Use BP_DOTNET_PROJECT_PATH to indicate the location of the source code.
  • The .NET Paketo buildpack will not recompile your source code inside the running app container. You must use a local_resource to rebuild your app when source code changes, and copy the built artifacts into the container with sync and run steps, as shown.
  • The cmd that is run as part of the dotnet-publish local resource matches the command that the .NET Core buildpack runs to build the app.

Access the Software Bill of Materials

The .NET Core buildpack includes support for the software bill of materials (SBOM). Check out the SBOM how-to documentation for details on how to access the SBOM supplied by the buildpacks.

SBOMs will be generated for all supported .NET Core applications.

Enable Remote Debugging

Remote debugging can provide insight into complex program logic and interactions in remote environments. This practice is supported for .NET Core applications via the Visual Studio Debugger (vsdbg), which may be included in your application image via the BP_DEBUG_ENABLED environment variable. The debugger can attach to a running .NET Core process and be bound to a client-side debugger via STDIN across a connection invoked via docker exec.

Using BP_DEBUG_ENABLED

To enable remote debugging, set the $BP_DEBUG_ENABLED environment variable at build time, either by passing a flag to the platform or by adding it to your project.toml. See the Cloud Native Buildpacks documentation to learn more about project.toml files.

With a pack build flag

pack build myapp --env BP_DEBUG_ENABLED=true
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In a project.toml file

[ _ ]
schema-version = "0.2"

[[ io.buildpacks.build.env ]]
  name = 'BP_DEBUG_ENABLED'
  value = 'true'
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Setting up Visual Studio Code for Remote Debugging

Visual Studio Code can be configured to attach a remote debugging session into a running container via docker exec. Once your application is built, follow the steps below to set up Visual Studio Code for remote debugging.

  1. Add .vscode/launch.json to app source directory
{
  "configurations": [
    {
      "name": ".NET Core Docker Attach",
      "type": "coreclr",
      "request": "attach",
      "processId": "${command:pickRemoteProcess}",
      "pipeTransport": {
        "pipeProgram": "docker",
        "pipeArgs": [ "exec", "-i", "<container id>" ],
        "debuggerPath": "/cnb/lifecycle/launcher vsdbg",
        "pipeCwd": "${workspaceRoot}",
        "quoteArgs": false
      },
      "sourceFileMap": {
        "/workspace": "${workspaceRoot}"
      }
    }
  ]
}
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  1. Install the Microsoft C# extension

Start Debugging in Visual Studio Code

  1. Run the app with docker run -p 8080:8080 <app-image-name>
  2. Open a browser window to http://localhost:8080
  3. Update <container id> field in launch.json with actual container id

From here you might set a breakpoint and start debugging via the menu bar or by pressing F5. In the event that you are prompted to select a process to attach to, select the name of your app process if it is listed. See the Visual Studio Code debugging docs for more about how to use the debugger.

Notes
  • The steps above are intended for remote debugging in a non-production context. Setting BP_DEBUG_ENABLED to true will ensure that a .NET app is published in Debug configuration instead of Release configuration and is the currently the only official way to include Visual Studio Debugger in your application image. It is possible to perform remote debugging on Release-configured apps but that workflow is not officially supported by the .NET Core Buildpack.

Install a Custom CA Certificate

.NET Core Buildpack users can provide their own CA certificates and have them included in the container root truststore at build-time and runtime by following the instructions outlined in the CA Certificates section of our configuration docs.

Override the Start Process Set by the Buildpack

.NET Core Buildpack users can set custom start processes for their app image by following the instructions in the Procfiles section of our configuration docs.

Set Environment Variables for App Launch Time

.NET Core Buildpack users can embed launch-time environment variables in their app image by following the documentation for the Environment Variables Buildpack.

Enable DEBUG logging

Users of the .NET Core buildpack can access extra debug logs during the image build process by setting the BP_LOG_LEVEL environment variable to DEBUG at build time. Additional debug logs will appear in build logs if the relevant buildpacks have debug log lines.

pack build my-app --buildpack paketo-buildpacks/dotnet-core \
  --env BP_LOG_LEVEL=DEBUG
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Add Custom Labels to the App Image

.NET Core Buildpack users can add labels to their app image by following the instructions in the Applying Custom Labels section of our configuration docs.

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Last modified: April 3, 2024